8
pts
SecDef Lieutenant
SecDef Lieutenant
The lower echelon of SecDef command, Lieutenants are often given the toughest assignments.
Name MV EVS SKL AV MAS FOR WP Model Type
SecDef Lieutenant 6 3 4 4 2 3 4 Infantry (Human, Character, SecDef)
UNIT SIZE: 1 SecDef Lieutenant.
EQUIPMENT:  Araldyne G20 Pistol, Target Designator.
ABILITIES: Aerial Insertion, Command (1), SecDef Commander, Sit Rep.

© Spiral Arm Studios 2022
UNIT OPTIONS
ADDITIONAL UNITS
1-4
SecDef
0-2
SecDef
0-2
SecDef
0-2
SecDef
38.0522



Unit Abilities

Aerial Insertion
(exclusive ability) When performing a Dash action from reserve, this unit can make an unlimited range dynamic move, but cannot end within 6 of the enemy or be on the move. If ending this dynamic move touching an obstacle or area terrain, it gains +2D3 STs. When returning to the game as a reinforcement, this unit may only utilize aerial insertion if you expend 1 command point (from your command point pool).

Command (1)
This model generates +1 command point each turn into your command point pool. Command points can be allocated to this model, not exceeding its WP. This model can issue an order to a unit within 18 when that unit is activated, removing STs from the unit equal to the command points expended. This model can issue up to 1 order per turn.

SecDef Commander
For each command point expended issuing an order to a SecDef unit, that unit removes 2 STs instead of 1. This character can only join a unit which has the SecDef designator. SecDef Tactical Teams may be taken as a [Core] selection in detachments led by this model.

Sit Rep
During either an Advance & Fire or Hold & Fire main action, if this model forgoes firing a weapon, generate 1 command point into your command point pool.



Unit Equipment

Araldyne CB22 Assault Carbine
RNG
18"
SHO
2
PEN
4
DAM
1
Special: Burst (6+), Short Ranged


Araldyne G20 Pistol
RNG
12"
SHO
2
PEN
4
DAM
1
Special: Pistol


Target Designator
(squad ability) All of this unit's non-CQ attacks gain the Paint (6+) ability.