[X]

Enter Your Email Address


Sign up to our mailing list and we'll let you know once per month when new models come out, along with exclusive offers and other interesting things:

Faction and Unit Rules


8
pts
SecDef Lieutenant
SecDef Lieutenant
The lower echelon of SecDef command, Lieutenants are often given the toughest assignments.
Name MV EVS SKL AV MAS FOR WP Model Type
SecDef Lieutenant 6 3 4 4 2 3 4 Infantry (Human, Character, SecDef)
UNIT SIZE: 1 SecDef Lieutenant.
EQUIPMENT:  Araldyne G20 Pistol, Target Designator.
ABILITIES: Aerial Insertion, Command (1), SecDef Commander, Sit Rep.

© Spiral Arm Studios 2019
UNIT OPTIONS
  • May replace Araldyne G20 Pistol with Araldyne CB22 Assault Carbine: +1 pt.
ADDITIONAL UNITS
1-4
SecDef
0-2
SecDef
0-2
SecDef
0-2
SecDef
testing



Unit Abilities

Aerial Insertion
(exclusive ability) When performing a Dash action from reserve, this unit can make an unlimited range dynamic move, but cannot end within 6 of the enemy or be on the move. If ending this dynamic move touching an obstacle or area terrain, it gains +2D3 STs. When returning to the game as a reinforcement, this unit may only utilize aerial insertion if you expend 1 command point (from your command point pool).

Command (1)
This model generates +1 command point each turn into your command point pool. Command points can be allocated to this model, not exceeding its WP. This model can issue an order to a unit within 18 when that unit is activated, removing STs from the unit equal to the command points expended. This model can issue up to 1 order per turn.

SecDef Commander
For each command point expended issuing an order to a SecDef unit, that unit removes 2 STs instead of 1. This character can only join a unit which has the SecDef designator. SecDef Tactical Teams may be taken as a [Core] selection in detachments led by this model.

Sit Rep
During either an Advance & Fire or Hold & Fire main action, if this model forgoes firing a weapon, generate 1 command point into your command point pool.



Unit Equipment

Araldyne CB22 Assault Carbine
RNG
18"
SHO
2
PEN
4
DAM
1
Special: Burst (6+), Short Ranged


Araldyne G20 Pistol
RNG
12"
SHO
2
PEN
4
DAM
1
Special: Pistol


Target Designator
(squad ability) All of this unit's non-CQ attacks gain the Paint (6+) ability.







 
Spiral Arm Studios Ltd.
©Spiral Arm Studios 2012-2019