Faction and Unit Rules
12
pts
Journeyman Bot Handler
A Handler's neural interface grants unparalleled access to tactical information and the ability to control bots at a distance.
Name | MV | EVS | SKL | AV | MAS | FOR | WP | Model Type |
Journeyman Bot Handler | 7 | 4 | 4 | 3 | 2 | 2 | 4 | Infantry (Human, Character) |
UNIT SIZE: | 1 Journeyman Bot Handler. |
EQUIPMENT: | |
ABILITIES: |
© Spiral Arm Studios 2024
UNIT OPTIONS
- May replace
Maglock Dominator Pistol withAux Grenade Launcher (Choke & EMP Rounds) : +0 pts. - May be equipped with additional
Maglock Dominator Pistol : +2 pts. - May be equipped with up to 1:
-Micro Drone - Aerial Uplink : +2 pts.
-Micro Drone - Command Booster : +3 pts.
-Micro Drone - Defense : +0 pts.
-Micro Drone - Spotter : +2 pts.
-Micro Drone - Targeting : +2 pts.
ADDITIONAL UNITS
1-4 | 0-2 | 0-2 | 0-2 |
4.1224
Unit Abilities
Bot Handler
All robots in this unit have the Bodyguard (4+) ability. When a bot handler issues an order to a unit with Bot Protocols, and that unit passes its activation discipline check, their Bot Protocols are enabled. A bot handler can issue an order to a unit with no STs.
Command (1)
This model generates +1 command point each turn into your command point pool. Command points can be allocated to this model, not exceeding its WP. This model can issue an order to a unit within 18” when that unit is activated, removing STs from the unit equal to the command points expended. This model can issue up to 1 order per turn.
All robots in this unit have the Bodyguard (4+) ability. When a bot handler issues an order to a unit with Bot Protocols, and that unit passes its activation discipline check, their Bot Protocols are enabled. A bot handler can issue an order to a unit with no STs.
Command (1)
This model generates +1 command point each turn into your command point pool. Command points can be allocated to this model, not exceeding its WP. This model can issue an order to a unit within 18” when that unit is activated, removing STs from the unit equal to the command points expended. This model can issue up to 1 order per turn.
Unit Equipment
Aerial Drone Strike
Aux Grenade Launcher (Choke & EMP Rounds)
Choke Rounds:
EMP Rounds:
EMP Grenades
Maglock Dominator Pistol
Micro Drone - Aerial Uplink
The model's Aerial Drone Strike has its Limited Use ability improved to (2).
Micro Drone - Command Booster
The model's command range is increased to 24”. For a Command (0) model, this instead gives it a normal 18” command range.
Micro Drone - Defense
Can be activated once per game at any point during the turn. When activated, the model gains the Field (2) ability and may use the Micro Defense Drones weapon profile for the remainder of the turn.
Micro Drone - Spotter
The model gains the Paint (4+) ability for all its non-CQ attacks, as long as they are not Ind Fire or Smart attacks.
Micro Drone - Targeting
The model’s unit gains the Marksman (+3) ability.
Neural Bot Interface
Add +1 to the model’s Command ability (thereby allowing it to generate +1 command point per turn and also issue +1 order per turn).
RNG
30"
SHO
4+LB
PEN
4
DAM
1
Special: AoE (LB), Guided, Ind Fire, Limited Use (1), Suppress (D3)
Aux Grenade Launcher (Choke & EMP Rounds)
Choke Rounds:
RNG
24"
SHO
2+SB
PEN
1
DAM
1
Special: AoE (SB), Ignore Cover, Poison (6+), Suppress (psych 1)
EMP Rounds:
RNG
24"
SHO
2+SB
PEN
1
DAM
1
Special: AoE (SB), EMP (5+), Ignore Cover
EMP Grenades
RNG
6"
SHO
2+SB
PEN
1
DAM
1
Special: AoE (SB), EMP (5+), Grenade, Ignore Cover
Maglock Dominator Pistol
RNG
24"
SHO
2
PEN
4
DAM
2
Special: Pistol
Micro Drone - Aerial Uplink
The model's Aerial Drone Strike has its Limited Use ability improved to (2).
Micro Drone - Command Booster
The model's command range is increased to 24”. For a Command (0) model, this instead gives it a normal 18” command range.
Micro Drone - Defense
Can be activated once per game at any point during the turn. When activated, the model gains the Field (2) ability and may use the Micro Defense Drones weapon profile for the remainder of the turn.
Micro Drone - Spotter
The model gains the Paint (4+) ability for all its non-CQ attacks, as long as they are not Ind Fire or Smart attacks.
Micro Drone - Targeting
The model’s unit gains the Marksman (+3) ability.
Neural Bot Interface
Add +1 to the model’s Command ability (thereby allowing it to generate +1 command point per turn and also issue +1 order per turn).