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Faction and Unit Rules


13
pts
Hunter-class Warmech
Hunter-class Warmech
Designed for battle, heavily armored Hunter warmechs lay down withering fire even on the move
Name MV EVS SKL AV MAS FOR WP Model Type
Hunter Warmech 5 2 4 5/4 3 3 3 Behemoth (Robot)
UNIT SIZE: 1 Hunter Warmech.
EQUIPMENT:  Hydraulic Fist, Maglock Chaingun.
ABILITIES: Bot Protocol - Lock-on.

© Spiral Arm Studios 2024
UNIT OPTIONS
  • May be equipped with up to 2 Missile Pods:
     - Cluster Missile Pod: +3 pts each.
     - Strike Missile Pod: +1 pt each.
  • For -2 pts, may replace Maglock Chaingun with:
     - Flakk Cannon
     - Suppressor Dual Machine Gun
  • May replace Hydraulic Fist with:
     - Flakk Cannon: +3 pts.
     - Suppressor Dual Machine Gun: +3 pts.
  • May replace Bot Protocol - Lock-on with Bot Protocol - Overdrive: -3 pts.
5.0424



Unit Abilities

Bot Protocol - Lock-on
May shoot either focused or suppressive fire during an Advance & Fire action, instead of normal fire.

Bot Protocol - Overdrive
Increase this model’s MV value by +1 for every command point a Bot Handler expends issuing this unit an order, to a max of +5. This lasts only until the unit next activates or all models in the unit with it are killed.



Unit Equipment

Cluster Missile Pod
RNG
30"
SHO
1+SB
PEN
3
DAM
1
Special: AoE (SB), Burst (6+), Guided, Heavy


Flakk Cannon
RNG
18"
SHO
3
PEN
5
DAM
1
Special: Heavy, Short Ranged


Hydraulic Fist
RNG
CQ
SHO
-
PEN
+2
DAM
1
Special: Heavy, Melee


Maglock Chaingun
RNG
36"
SHO
3
PEN
5
DAM
2
Special: Burst (6+), Heavy


Strike Missile Pod
RNG
30"
SHO
1
PEN
7
DAM
3
Special: Guided, Heavy


Suppressor Dual Machine Gun
RNG
30"
SHO
3
PEN
4
DAM
1
Special: Burst (5+), Heavy








 
Spiral Arm Studios Ltd.
©Spiral Arm Studios 2012-2024