Faction and Unit Rules

10
pts

Broken Raider
A light transport vehicle built from scavenged spare parts and old wreckage.
Name | MV | EVS | SKL | AV | MAS | FOR | WP | Model Type |
Raider | 10 | 3 | 2 | 3/2 | 4 | 2 | 3 | Vehicle (Open Transport) |
UNIT SIZE: | 1 Raider. |
EQUIPMENT: | |
ABILITIES: | None. |
© Spiral Arm Studios 2025
UNIT OPTIONS
- May replace
Auto Slugger with:
-Chem Launcher : +0 pts.
-Longbeam Rifle : +1 pt.
-Quad EMP Mortar : +5 pts. - May be equipped with up to 2
EMP Harpoon : +1 pt each.
Multi-Unit Selection: Up to 3 separate Broken Raider units may be taken as a single

63.0425
Unit Equipment
Auto Slugger
Chem Launcher
EMP Harpoon
Longbeam Rifle
Quad EMP Mortar
*Degradation (-2): This weapon's SHO characteristic is reduced by -2 for each injury its bearer has suffered.
RNG
24"
SHO
3
PEN
3
DAM
1
Special: Burst (6+)
Chem Launcher
RNG
18"
SHO
1+SB
PEN
3
DAM
1
Special: AoE (SB), Ignore Cover, Poison (5+), Suppress (1)
EMP Harpoon
RNG
24"
SHO
2
PEN
3
DAM
2
Special: Drag Unit (1"), EMP (4+)
Longbeam Rifle
RNG
30"
SHO
2
PEN
5
DAM
3
Special: Beam, Heavy, Unstable
Quad EMP Mortar
RNG
36"
SHO
12*+LB
PEN
3
DAM
1
Special: AoE(LB), *Degradation (-2), EMP (5+), Heavy, Ind Fire
*Degradation (-2): This weapon's SHO characteristic is reduced by -2 for each injury its bearer has suffered.