[X]

Enter Your Email Address


Sign up to our mailing list and we'll let you know once per month when new models come out, along with exclusive offers and other interesting things:

Faction and Unit Rules


7 points Shadow Walker Rift teleportation allows these mysterious agents to infiltrate governments and battlefields alike.
MODEL NAME MV EVS SKL AV CQA FOR WP MODEL TYPE
Shadow Walker 10 5 4 2 3 3 3+ Infantry
UNIT SIZE: 1 Shadow Walker
EQUIPMENT: Commune Reactor, Cybel Blade, Nox Pistol
ABILITIES: Dodge (2), Fearsome (-1), Mission Specialist, Mobile, Rift, Scout
OPTIONS:
  • May add Cybel Mines: +1 point.
WEAPON NAME RNG SHO PEN DAM SUP TYPE ABILITIES
Cybel Blade CQ +1 5 2 - Melee
Nox Pistol 12" 2 4 2 6+ Pistol Gruesome Death, Nox Poison (+1)
ABILITY & EQUIPMENT SUMMARY
COMMUNE REACTOR: Free action - reduce this unit's suppression level by -1, but only for the duration of its activation. A unit may not perform a Regroup or Shake-off during the same activation it utilizes Commune Reactors.
CYBEL MINES: Shooting action - Place a Cybel Mine token touching this model so long as it is not within 6" of the enemy. The area within 6" of a cybel mine is dangerous ground (+1) to enemy models. When a cybel mine raises an enemy unit's suppression level, that unit also suffers D3-1 injuries, and the mine token is removed from the table.
DODGE (2): Block up to (2) hits each round of shooting.
FEARSOME (-1): Enemy units within 8" have a (-1) modifier applied to their WP tests.
GRUESOME DEATH: When this weapon inflicts the final injury on an enemy model, causing it to be removed as a casualty, immediately raise that enemy unit's suppression level by +1.
MISSION SPECIALIST: This unit cannot control mission objective markers, though it can still contest them as usual.
MOBILE: Ignore the wild firing penalty for shooting after performing a Dash action, but this unit cannot perform both Aim and Take Cover actions during the same activation.
NOX POISON (+1): (+1) DAM on Armored and Organic models.
RIFT: This model may move dynamically (see main rulebook pg x for details).
SCOUT: When deploying your force, this unit may be set up in no-man's land, provided it is still entirely on your half of the table (measured from your reserve table edge). Alternatively, scout units in reserve may make a flanking maneuver.
UNIT DESIGNATORS: Hierarch Caste, Organic, Solo




 
Spiral Arm Studios Ltd.
©Spiral Arm Studios 2012-2025