This unit may lead a detachment containing the following additional units:
0-2
1-4
0-2
0-2
WEAPON NAME
RNG
SHO
PEN
DAM
SUP
TYPE
ABILITIES
Genostaff (Curator Acid)
18"
1+D3
4
1
4+
Pistol
Acid (-2)
Genostaff (Melee)
CQ
+1
3
1
-
Melee
Poison (+1)
ABILITY & EQUIPMENT SUMMARY
ACID (-2):
If one or more of these hits are not blocked by special defense, then before making armor rolls, all models in the target permanently reduce their AV by (-2), to a minimum of 0. BIOLOGIS COMMANDER (2):
This model has the Command (2) ability, which generates (2) extra CPs per turn, and each turn during its activation, it can issue up to (2) orders to friendly units within 18". In addition, when issuing an order to a Biologis unit, lower its suppression level by -2, instead of -1. HYPERGENESIS (3):
Status action - Spawn up to (3) Thrall units. NAMITE DECONSTRUCTION (3):
Free action - Choose a single valid enemy unit target within 18" and expend up to (3) CPs. For each CP expended, either permanently reduce the AV characteristic of all models in the target unit by -1 (to a minimum of 0), or inflict an automatic injury on the target unit. This ability may not inflict injuries until all models in the target unit already have an AV characteristic of 0. POISON (+1):
(+1) DAM on Organic models. PROGENITOR CHARACTER:
This unit may not be nominated as a target while it is within 3" of another valid Progenitor target (that itself does not have the Progenitor Character ability), unless the firing unit is within short range. REGROWTH (1):
Each turn when this unit activates, it may heal up to (1) injuries. TELEPATHIC COMMUNION:
Friendly Thrall units within 18" may use this unit's WP characteristic instead of their own when taking a WP test.
UNIT DESIGNATORS: Biologis, Organic, Progenitor, Solo