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3 points
Biomass Nodule
A massive dump of oozing sinewy organic material used to spawn thrall creatures.
Biomass Nodule |
0 |
1 |
0 |
0 |
0 |
12 |
- |
Behemoth |
1 Biomass Nodule |
None |
Grist for the Mill, Inactive, Mission Specialist, Orbital Crash |
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- Up to 2 separate Biomass Nodule units may be taken as a single Core unit selection.
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GRIST FOR THE MILL:
When deploying your force, for each Biomass Nodule you deploy, you may deploy one additional Thrall unit than is normally allowed. When a Progenitor unit within 9" of one or more friendly Biomass Nodules spawns a reinforcement Thrall unit, reduce the cost to spawn that unit by -1 CP (to a minimum of 0).
INACTIVE:
Once on the table, a Biomass Nodule is not activated each turn, cannot take any actions, move or be moved. It does not have a rear arc and its suppression level is never raised.
MISSION SPECIALIST:
This unit cannot control mission objective markers, though it can still contest them as usual.
ORBITAL CRASH:
Movement Action - A Biomass Nodule in reserve (or returning as a reinforcement) may be activated, but only to arrive via Orbital Crash. Place the Biomass Nodule in any valid position anywhere on the table not within 6" of any enemy.
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