May add up to 2 Krill Shatter Thralls: +4 points each.
WEAPON NAME
RNG
SHO
PEN
DAM
SUP
TYPE
ABILITIES
Self-Detonation
CQ
3*
5
2
-
Melee
*Variable Attack, Targeted Detonation
ABILITY & EQUIPMENT SUMMARY
VARIABLE ATTACK:
Reduce this weapon's SHO by 1 for each injury the model currently has. CONCUSSIVE BLAST:
When this unit suffers damage during a round of shooting (including via their own Self-Detonation ability), all other units within 6" (before any models in this unit are removed as casualties) have their suppression level raised by an amount equal to half the number of injuries suffered by models in this unit during that round of shooting. MISSION SPECIALIST:
This unit cannot control mission objective markers, though it can still contest them as usual. SCOUT:
When deploying your force, this unit may be set up in no-man's land, provided it is still entirely on your half of the table (measured from your reserve table edge). Alternatively, scout units in reserve may make a flanking maneuver. SELF-DETONATION:
When performing a CQ Fighting action, Shatter Thralls must attack using the Self-Detonation weapon profile. After which, all models in the unit automatically suffer enough injuries to be removed as casualties. SPAWNED REINFORCEMENT (KRIL):
Expend 2 CPs to spawn this unit as a reinforcement if it contains 2 models, or 3 CPs if it contains 3 or more models. TARGETED DETONATION:
When attacking, add +1 to each hit roll result. THRALL UNIT:
You may not deploy more Thrall units than friendly Progenitor units.