[X]

Enter Your Email Address


Sign up to our mailing list and we'll let you know once per month when new models come out, along with exclusive offers and other interesting things:

Faction and Unit Rules


6 points Krill Vapor Thrall Clouds of gas pour from Vapor Thralls, providing either obfuscation or deadly airborne toxins.
MODEL NAME MV EVS SKL AV CQA FOR WP MODEL TYPE
Krill Vapor Thrall 6 4 (5) 1 1 3 3 6+
UNIT SIZE: 2 Krill Vapor Thralls
EQUIPMENT: Kril Mandibles
ABILITIES: Mission Specialist, Spawned Reinforcement (Kril), Thrall Unit, Vapor Emission
OPTIONS:
  • May add up to 2 Krill Vapor Thralls: +4 points each.
WEAPON NAME RNG SHO PEN DAM SUP TYPE ABILITIES
Kril Mandibles CQ 3* 3 1 - Melee *Variable Attack
ABILITY & EQUIPMENT SUMMARY
VARIABLE ATTACK: Reduce this weapon's SHO by 1 for each injury the model currently has.
MISSION SPECIALIST: This unit cannot control mission objective markers, though it can still contest them as usual.
SPAWNED REINFORCEMENT (KRIL): Expend 2 CPs to spawn this unit as a reinforcement if it contains 2 models, or 3 CPs if it contains 3 or more models.
THRALL UNIT: You may not deploy more Thrall units than friendly Progenitor units.
VAPOR EMISSION: Status action - choose 1 of the following vapor profiles for the unit, the effects of which last until the unit next activates:
Concealing Vapor: Other units cannot draw line of sight through or over this unit. This unit can still be spotted and targeted, but their EVS is improved by +1. If this unit is deployed on the table, it automatically starts the game with this vapor profile in effect until it first activates.
Poisonous Vapor: Enemy units with at least one Organic model treat the area within 6" of this unit as dangerous ground (+1), or (+2) while this unit contains 3 or more models.
UNIT DESIGNATORS: Organic, Thrall




 
Spiral Arm Studios Ltd.
©Spiral Arm Studios 2012-2025