Faction and Unit Rules

6
pts

Angel Minnow Pack
Driven mad by the Maelstrom, in large enough packs Minnows can be as dangerous as their adult kin.
Name | MV | EVS | SKL | AV | MAS | FOR | WP | Model Type |
Angel Minnow | 8 | 5 | 3 | 2 | 2 | 1 | 3 | Infantry (Hover, Mobile, Angel) |
UNIT SIZE: | 3 Angel Minnows. |
EQUIPMENT: | |
ABILITIES: |
© Spiral Arm Studios 2025
UNIT OPTIONS
- May add up to 3 more Angel Minnows: +2 pts each.
9.0425
Unit Abilities
Bloodthirsty
This unit can elect to perform a Charge action instead of a compulsory Dig-in or Shaken action, but it must charge the enemy unit it can reach by the shortest route.
Cybel Frenzy
This model can elect to cybel frenzy while CQ fighting. If it does, for every full 3 STs on the target unit, the model fires +1 additional shot with its primary CQ weapon, provided it is a melee weapon. However, each to hit roll of '1' inflicts a hit against its own unit.
Kill Mission
This unit cannot control mission objective markers, but can still contest them.
Sacrifice
When activating a Mature Angel, Minnows from units within 6” may be sacrificed. For each Minnow sacrificed, remove D3 STs from the Mature Angel. Decide how many Minnows to sacrifice before rolling. Cannot be used into or out of a building.
This unit can elect to perform a Charge action instead of a compulsory Dig-in or Shaken action, but it must charge the enemy unit it can reach by the shortest route.
Cybel Frenzy
This model can elect to cybel frenzy while CQ fighting. If it does, for every full 3 STs on the target unit, the model fires +1 additional shot with its primary CQ weapon, provided it is a melee weapon. However, each to hit roll of '1' inflicts a hit against its own unit.
Kill Mission
This unit cannot control mission objective markers, but can still contest them.
Sacrifice
When activating a Mature Angel, Minnows from units within 6” may be sacrificed. For each Minnow sacrificed, remove D3 STs from the Mature Angel. Decide how many Minnows to sacrifice before rolling. Cannot be used into or out of a building.
Unit Equipment
Cybel Maw
Cybel Pulse
RNG
CQ"
SHO
-
PEN
MAS
DAM
1
Special: Explosive (6+), Melee
Cybel Pulse
RNG
18"
SHO
2
PEN
3
DAM
1
Special: Explosive (6+)