Contractor: Scout Contractor Team Leader: Scout Contractor Drone: Scout, Slaved
OPTIONS:
May add up to 2 Contractors: +2 points each.
Up to 2 Contractors may be equipped with an Aux Grenade Launcher: +2 pts each
Contractor Drone may replace Resupply Package with Recon Package: 0 points.
Contractor Team Leader may replace Maglock Guardian Pistol with:
Shock Baton: +0 points.
Shock Maul: +1 point.
WEAPON NAME
RNG
SHO
PEN
DAM
SUP
TYPE
ABILITIES
Aux Grenade Launcher
24"
1+SB
3
1
3+
AoE
Dispersed Fire, Poison (+1)
Maglock Assault Rifle
24""
1
3
1
5+
Maglock Guardian Pistol
12""
1
3
1
6+
Pistol
Shock Baton
CQ
+1
4
1
-
Melee
Shock (+1)
Shock Maul
CQ
+1
4
2
-
Heavy, Melee
Shock (+1)
ABILITY & EQUIPMENT SUMMARY
DISPERSED FIRE:
Each hit counts as 2 when blocked by cover. POISON (+1):
(+1) DAM on Organic models. RECON PACKAGE:
After completing a Fire action against a target within 24", place 1 Painted token on that target. Shooting units have a +1 SKL bonus per Painted token their target has. A unit removes all of its Painted tokens the next time it moves. RESUPPLY PACKAGE:
Friendly units within 6" (including this unit) may re-roll one failed hit roll during each round of shooting. SCOUT:
When deploying your force, this unit may be set up in no-man's land, provided it is still entirely on your half of the table (measured from your reserve table edge). Alternatively, scout units in reserve may make a flanking maneuver. SHOCK (+1):
Critical hit - Immediately raise the target's suppression level by (+1). SLAVED:
If a unit ever contains only slaved models, immediately remove them as casualties.
UNIT DESIGNATORS: Contractors Contractor: Infantry, Organic Contractor Team Leader: Infantry, Organic, Squad Leader Contractor Drone: Infantry, Inorganic, Robot