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Faction and Unit Rules


14 points Master Bot Handler To be written...
MODEL NAME MV EVS SKL AV CQA FOR WP MODEL TYPE
Master Bot Handler 7 4 3 4 2 4 3+ Infantry
Defender Drones 7 4 2 2 1 1 4+ Infantry
UNIT SIZE: 1 Master Bot Handler
EQUIPMENT: Master Bot Handler: Maglock Dominator Launcher
Defender Drones: Defender Laser System
ABILITIES: Master Bot Handler: Bot Handler (2), Hover, Machine God, Master Focus
Defender Drones: Cascade Field, Hover, Slaved
OPTIONS:
  • Master Bot Handler may replace Maglock Dominator Launcher with High-Intensity Laser System: -1 point.
  • May be equipped with up to 2:
    • Micro Drones - Aerial Uplink: +3 points.
    • Micro Drones - Command Booster: +2 points.
    • Micro Drones - Spotter: +1 point.
  • This unit may lead a detachment containing the following additional units:
    0-2
    1-4
    0-2
    0-2
WEAPON NAME RNG SHO PEN DAM SUP TYPE ABILITIES
Defender Laser System 18" 2 4 2 5+ Beam
High-Intensity Laser System 18" 1 5 3 5+ Armor Piercing, Beam
Maglock Dominator Launcher 30" 2 4 2 6+ Guided
ABILITY & EQUIPMENT SUMMARY
ARMOR PIERCING: AV dice flips against this attack cost 1 more than usual.
BEAM: If this attack causes a casualty, inflict 1 additional injury on another model in the target unit.
BOT HANDLER (2): This model has the Command (2) ability, which means it generates (2) extra CPs per turn, and each turn during its activation, it can issue (2) orders to a friendly unit within 18". When issuing an order to a Bot Division unit, lower its suppression level by -2, instead of -1.
CASCADE FIELD: This is a Field ability (special defense). Each round of shooting, you may block up to 1 hit per model in this unit with the Cascade Field ability. For each hit blocked, roll a D6: on a result of 1-3, raise this unit's suppression level by +1.
GUIDED: When the target has at least one Painted token, this attack has unlimited range, does not require line of sight and each hit counts as 2 when blocked by the Dodge ability.
HOVER: This model may move dynamically (see main rulebook pg xx for details).
MACHINE GOD: 1 friendly Bot Division unit per turn within command range of this model may utilize its Bot Protocol ability at a reduced cost of -1 CP (to a minimum of 0) and that unit gains +1 SKL until the end of its activation.
MASTER FOCUS: Each turn during this unit's activation, choose 1 of the following options:
  • Digital Wrath: Status action - Expend 1 CP and select a valid Armored or Inorganic enemy target unit within 30". That target is confused: reduce the number of actions it may perform during its next activation by -1. If the target is already confused, raise its suppression level by +1 instead.
  • Lead the Disciples: This turn, 1 additional friendly unit may benefit from the Machine God ability.

MICRO DRONES - AERIAL UPLINK: The handler's Bot Handler ability is increased by (+1).
MICRO DRONES - COMMAND BOOSTER: The handler's command range is increased by +6".
MICRO DRONES - SPOTTER: After completing a Fire action against a target within 24", place 1 Painted token on that target. Shooting units have a +1 SKL bonus per Painted token their target has. A unit removes all of its Painted tokens the next time it moves.
SLAVED: If a unit ever contains only slaved models, immediately remove them as casualties.
UNIT DESIGNATORS: Bot Division
Master Bot Handler: Bot Handler, Infantry, Squad Leader
Defender Drones: Infantry, Inorganic, Robot




 
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