May replace Slug Rifle with Beam Blastgun: +1 point.
May replace Slug Rifle with any 2:
Beam Pistol: +0 points.
Chem Pistol: +0 points.
Poisoned Blade: -1 point.
Slug Pistol: +0 points.
Trophy Melee Weapon: +1 point.
May add Xenos Spotter: +2 points.
May add Customized Weapons: +2 points.
May add Extensive Cybernetics: +2 points.
This unit may lead a detachment containing the following additional units:
0-2
1-4
0-2
0-2
WEAPON NAME
RNG
SHO
PEN
DAM
SUP
TYPE
ABILITIES
Beam Blastgun
18"
1
4
1
5+
Short Ranged
Improvised Club
Beam Pistol
12"
1
4
2
6+
Pistol
Unstable
Chem Pistol
12"
1
3
1
6+
Pistol
Dispersed Fire, Poison (+1)
Poisoned Blade
CQ
+1
3
1
-
Melee
Poison (+2)
Slug Pistol
12"
2
2
1
6+
Pistol
Slug Rifle
24"
2
2
1
5+
Trophy Melee Weapon
CQ
+1
5
2
-
Melee
Relic
ABILITY & EQUIPMENT SUMMARY
BOOBY TRAPS:
Free action - expend 2 CPs and select an enemy unit within 30", in line of sight and taking cover. That unit raises its suppression level by +1 and must take a WP test. If failed, the enemy unit counts as having activated this turn, even if it has yet to be activated. CUSTOMIZED WEAPONS:
All weapons this model is equipped with permanently gain +1 PEN, +1 DAM and the Unstable ability (if they don't already have it). DISPERSED FIRE:
Each hit counts as 2 when blocked by cover. EXTENSIVE CYBERNETICS:
This model has +2 FOR. FORSAKEN COMMANDER (2):
This model has the Command (2) ability, which generates (2) extra CPs per turn, and each turn during its activation, it can issue (2) orders to friendly units within 18". When issuing an order to a Forsaken unit, lower its suppression level by -2, instead of -1. FRAG GRENADES:
Can be used when shooting at short range and when charging to raise the target's suppression level by +1. See main rulebook page xx for details. IMPROVISED CLUB:
If attacking unarmed in CQ Fighting, this model gains +1 CQA. MOB MENTALITY:
If its squad leader has this ability, this unit has a bonus to WP tests based on the number of models currently in the unit:
4 models = +1
5 or more models = +2
POISON (+1):
(+1) DAM on Organic models. POISON (+2):
(+2) DAM on Organic models. RELIC:
You may re-roll hit rolls with this weapon. Your force cannot contain more than one relic weapon. SHADOW MASTER:
1 additional friendly unit may arrive each turn via the Shadow Strike ability. Also, 1 additional friendly unit per turn may attempt to leave the table via the Shadow Strike ability. Friendly Forsaken units within 18" may re-roll a failed shadow strike test. SHADOW STRIKE:
Up to 1 unit in reserve per turn with this ability may arrive via the Out of the Shadows action. UNSTABLE:
Each hit roll result of 1 raises this unit's suppression level by +1 (after the round of shooting). XENOS SPOTTER:
Line of sight is not required to target an enemy unit with the Booby Traps ability.